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What are the two concurrency primitives in golang?


Asked by Jair Dunlap on Dec 01, 2021 FAQ



So we can say that golang has two concurrency primitives: Goroutine – lightweight independent execution to achieve concurrency/parallelism. Channels – provides synchronization and communication between goroutines. Each channel variable can hold data only of a particular type.
Similarly,
Go has rich support for concurrency using goroutines and channels. A goroutine is a function that is capable of running concurrently with other functions. To create a goroutine we use the keyword go followed by a function invocation: This program consists of two goroutines. The first goroutine is implicit and is the main function itself.
In respect to this, This repository provides Go concurrency primitives in addition to the ones provided by the language and "sync" and "sync/atomic" packages. The easiest way to install is to run go get -u golang.org/x/sync.
Consequently,
Making progress on more than one task simultaneously is known as concurrency. Go has rich support for concurrency using goroutines and channels. A goroutine is a function that is capable of running concurrently with other functions. To create a goroutine we use the keyword go followed by a function invocation:
One may also ask,
The easiest way to install is to run go get -u golang.org/x/sync. You can also manually git clone the repository to $GOPATH/src/golang.org/x/sync. This repository uses Gerrit for code changes. To learn how to submit changes to this repository, see https://golang.org/doc/contribute.html.