May 12, 2021 C#
There are several ways to generate random numbers in C#, the following three of which are most commonly used.
The default non-parameter constructor of the Random class can make a series of algorithms to arrive at pseudo-random numbers within the required range based on the current system clock as the seed
Random rd = new Random()
rd.next(1,10)(生成1~10之间的随机数,不包括10)
The above is an example of a random number within 10, which can achieve some lower-requirement targets, but if the system clock seed taken by the Random class is close to or even exactly the same in high-level conditions, there is a good chance of duplication, as shown in the loop here
for(int i=0;i<10;i++)
{
Random rd = new Random();
Console.WriteLine(rd.Next(10,100).ToString());
}
This example will get 10 identical random numbers, the time to complete the cycle is very short, so the random number calculated according to the system time as a seed will be the same. So the Random loop is only available in low-requirement situations.
System.Guid
Guid (Globally Unique Identifier) is the only identifier in the world
GUID calculations use a lot of numbers that are desirable on this machine, such as hardware ID code, current time, etc. T he calculated 128 - bit integer (16 bytes) can be close to the only output.
Console.WriteLine(Guid.NewGuid().ToString());
The calculation result is a 16-step number of xxxxxx-xxxx. O f course this format can also be changed. T here are four formats that are commonly used:
var uuid = Guid.NewGuid().ToString(); // 9af7f46a-ea52-4aa3-b8c3-9fd484c2af12
var uuidN = Guid.NewGuid().ToString("N"); // e0a953c3ee6040eaa9fae2b667060e09
var uuidD = Guid.NewGuid().ToString("D"); // 9af7f46a-ea52-4aa3-b8c3-9fd484c2af12
var uuidB = Guid.NewGuid().ToString("B"); // {734fd453-a4f8-4c5d-9c98-3fe2d7079760}
var uuidP = Guid.NewGuid().ToString("P"); // (ade24d16-db0f-40af-8794-1e08e2040df3)
var uuidX = Guid.NewGuid().ToString("X"); // {0x3fa412e3,0x8356,0x428f,{0xaa,0x34,0xb7,0x40,0xda,0xaf,0x45,0x6f}}
System.Security.Cryptography.RNGCryptoServiceProvider
RNGCryptoServiceProvider uses an implementation provided by the Encryption Service Provider (CSP) to implement the Encrypted Random Number Generator (RNG)
RNGCryptoServiceProvider csp = new RNGCryptoServiceProvider();
byte[] byteCsp = new byte[10];
csp.GetBytes(byteCsp);
Console.WriteLine(BitConverter.ToString(byteCsp));
Because this class uses a more rigorous algorithm. S o even if you put it in the loop as follows, the calculated random numbers are different.
for (int i = 0; i < 10; i++)
{
RNGCryptoServiceProvider csp = new RNGCryptoServiceProvider();
byte[] byteCsp = new byte[10];
csp.GetBytes(byteCsp);
Console.WriteLine(BitConverter.ToString(byteCsp));
}
However, RNGCryptoServiceProvider calculation is more cumbersome, in the cycle will consume a lot of system resources overhead, use should be noted.