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Which is better the roto node or the rotopaint node?


Asked by Zaiden Simon on Dec 08, 2021 Node.js



The RotoPaint node gives you a broader scale of tools to use than Roto, though many of the controls are shared across both nodes. As with the Roto node, you should use the Viewer tools to create shapes and paint strokes, and then edit them using the control panel.
In respect to this,
The toolbar on the left side of the Viewer has point selection and manipulation, and shape creation tools identical to Roto nodes. In addition, RotoPaint nodes also have brush, clone/reveal, blur, and dodge/burn tools.
Furthermore, The Roto node is an optimal choice if you’re doing rotoscoping only - it allows you to create and edit Bezier and B-spline shapes. The toolbar on the left side of the Viewer includes point selection and manipulation, and shape creation tools.
One may also ask,
You can draw Bezier and B-Spline shapes with individual and layer group attributes, including per-point and global feather, motion blur, blending modes and individual or hierarchical 2D transformations. The RotoPaint node gives you a broader scale of tools to use than Roto, though many of the controls are shared across both nodes.
Similarly,
RotoPaint is a vector-based node for help with tasks like rotoscoping, rig removal, garbage matting and dustbusting. You can draw Bezier and B-Spline shapes with individual and layer group attributes, including per-point and global feather, motion blur, blending modes and individual or hierarchical 2D transformations.