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How to use gui to lua converter in lua?


Asked by Gatlin Jimenez on Dec 07, 2021 Lua



--idc if you like gui to lua converter or not, it makes my life easier. repeat wait () until game. Players. LocalPlayer and game. Players. LocalPlayer. Character QUOTE: "Mr X is still a faggot." [*] Only supporting jailbreak ... [+] Added teleportation functions. p = game. Players. LocalPlayer c = p. Character ScreenGui. Parent = game.
Accordingly,
While it is relatively easy to expose the widget creation and managing functions to Lua, the resulting Lua program will still closely resemble the same functionality coded in C. So the aim is to use Lua's table constructors to define a GUI instead of calling the widget creation routines.
Similarly, If you use Windows, try LuaDist, a multi-platform distribution of the Lua that includes batteries. If you use Linux or Mac OS X, Lua is either already installed on your system or there is a Lua package for it. Make sure you get the latest release of Lua (currently 5.3.5).
Also Know,
Giving credit If you use Lua, please give us credit, according to our license . A nice way to give us further credit is to include a Lua logo and a link to our site in a web page for your product. Supporting Lua You can help to support the Lua project by buying a book published by Lua.org and by making a donation .
Keeping this in consideration,
The function "Realize (toplevel, gui)" does exactly that. So what do constructor functions look like? They are called by Lua with the corresponding table object on the top of the stack, so a field, __widgetClass, can be set to hold the widgetClass as lightuserdata which will later be used to create the widget.