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Which is the latest version of libgdx server?


Asked by Emilio Rollins on Dec 06, 2021 FAQ



After over five years, we are proud to present a new major release of libGDX: version 1.10.0! libGDX has a very active community on various platforms, including Discord, Reddit, StackOverflow and IRC. If you are looking for a place to start, our Discord server is most definitely the right place.
Indeed,
From a diverse team of open source enthusiasts comes libGDX, a cross-platform game development framework that allows programmers to write, test, and debug Java games on a desktop PC running Windows, Linux, or Mac OS X and deploy that same code to Android, iOS and WebGL-enabled browsers—something not widely available right now.
Consequently, The show () function is automatically called when this Screen becomes the current screen of the game, and it sets up an input processor. Note that we only have to care about the input specific to this screen. The render () function is called repeatedly (usually 60 frames per second) as long as this screen is the current screen.
Furthermore,
The android and desktop modules contain code to launch the application on those two platforms. If you checked the iOS or Html options in the LibGDX set up app, then you will have a module for each of those as well. All of the code we'll be writing is going into the core module.
In respect to this,
On our Discord server we also have an extensive collection of libGDX-centered libraries that are currently work in progress. Contributing to libGDX can come in a few different forms: you can report issues, help out on our Discord, pledge to the Patreon page, or submit code and documentation back to the project on GitHub.