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What's the difference between flat design and material design?


Asked by Tori Prince on Dec 07, 2021 FAQ



Flat design tends to use limited but bold colors for fewer distractions, while the simplicity of the UI element design encourages efficiency and functionality. Material Design also strives towards simplicity but attempts it from a different angle: basic interactions with real world elements (like paper).
Next,
This means that Material design is no doubt better, since people would be using it for the same reasons they would use Flat design. The fact that Material design adepts do not get bogged down in technical difficulties such as have an interface that is “too flat” makes it superior to Flat design.
Also, The three-dimensional arrangement makes programs easier to interact with: for example, drop shadows are used to indicate layer arrangement. Unlike flat design, material comes with a very detailed and specific set of guidelines, leaving nothing to guesswork.
Similarly,
Google took Flat design, gave it an outline and some depth, and that’s how Material design came to be. Material design seems to be doing a great job in maintaining the benefits of Flat design while bypassing its setbacks.
Just so,
Material Design is an evolution of Flat Design that involves a color system and functionality that develops a design ecosystem that users can get familiar to across various devices and product.