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What kind of conditional statement does jinja2 use?


Asked by Vincenzo Jenkins on Dec 06, 2021 FAQ



Jinja2 implements one type of conditional statement, the if statement. For branching out we can use elif and else. Conditionals in Jinja2 can be used in a few different ways. We'll now have a look at some use cases and how they combine with other language features. Comparisons
Similarly,
So, Jinja2 templating is being used. A template contains variables which are replaced by the values which are passed in when the template is rendered. Variables are helpful with the dynamic data. The structure of your application helps to keep your code organised and accessible.
Consequently, Jinja2 comes with a lot of great features: 1 Control structures (loops and conditional statements) 2 Rich set of built-in filters and tests 3 Template inheritance 4 Macros 5 Support for custom filters 6 HTML escaping 7 Sandbox environment for safely rendering untrusted templates 8 Easy to debug 9 Configurable syntax
In respect to this,
If you simply want to check if the variable exists then is defined test, which we'll look at shortly, is usually a better choice. Tests in Jinja2 are used with variables and return True or False, depending on whether the value passes the test or not. To use this feature add is and test name after the variable.
Thereof,
As the warning states, you should not use jinja2 delimiters in a when statement. Instead it should read: If you have further questions please feel free to use the mailing list. How to workaround this warning if the when expression is stored in a variable (for whatever reason, e.g. due to it being used mutlitple times in different plays).