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How to bind resources.resx files in xaml?


Asked by Lyra Nelson on Dec 15, 2021 FAQ



Binding to Resources.resx files in XAML. 1.) Right Click the Project select Add New Item -> General -> Resource File. and provide a name. 2.) Set the Access Modifier of the MyResources.resx to Public. Make it Public allows us to bind in XAML. 3.) Add the Namespace of the Resources.resx in XAML.
Moreover,
To accesss the Resouces value, please use res:Resources extension instead of DynamicResource or StaticResource. The defined string in the Resource file can be access in XAML as below. Please don't forget to specify the default culture in the AssemblyInfo.cs file.
One may also ask, To use a resource image in XAML, what you should actually do is set the build action for the image file to "Resource" (not "Embedded Resource", also don't add it to a .resx file). Then you can access the image from XAML with a pack:// url, e.g. (assuming the file is in a subdirectory of the project called Resources):
In fact,
Call the ResXResourceWriter.AddResource method for each resource you want to add to the file. Use the overloads of this method to add string, object, and binary (byte array) data. If the resource is an object, it must be serializable.
And,
IMPORTANT: Make your resource files public, if you want to bind their values to a WPF UI. Even though the resource file is inside the WPF project, and “internal” should work (based on the normal rules of scope), you need to make the resource file “public”, in order for the data-binding to work.